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Goudsmit, I. (2026). How can a global icon become a local icon? A qualitative case study of the Taipei Performing Arts Centre. Archnet-IJAR, 20(2), 337–354. https://doi.org/10.1108/ARCH-06-2024-0269 -
Dona, L., & Schouwstra, M. (2026). Iconicity in the evolution of language: Computational models and laboratory experiments. In O. Fischer, K. Akita, & P. Perniss (Eds.), The Oxford Handbook of Iconicity in Language (pp. 773-787). (Oxford handbooks in linguistics). Oxford University Press. https://doi.org/10.31234/osf.io/63dp5, https://doi.org/10.1093/oxfordhb/9780192849489.013.0049 -
Grady, S. M., Ellithorpe, M. E., Wirz, D. S., Ulusoy, E., Vinjamuri, S., & Eden, A. (2026). Intellectual Television Harms Relaxation, Games Help Us Detach? Different Attributes of Bedtime Media Are Associated With Multiple Types of Recovery. Psychology of Popular Media, 15(1), 30-40. https://doi.org/10.1037/ppm0000617 -
Parkosidis, A., Toonen, S., Laplace, E., & Dosopoulou, F. (2026). Rethinking mass transfer: A unified semianalytical framework for circular and eccentric binaries II. Orbital evolution due to nonconservative mass transfer. Astronomy and Astrophysics, 706, Article A357. https://doi.org/10.1051/0004-6361/202558055 -
Nikolaeva, A., & Shakthi, S. (2026). Moving towards gender-sensitive urban mobility planning: Unpacking the role of knowledge. Urban Studies, 63(2), 205-224. https://doi.org/10.1177/00420980251340871
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