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Results: 19
Number of items: 19
  • Open Access
    Verdejo-Garcia, A., Rezapour, T., Giddens, E., Khojasteh Zonoozi, A., Rafei, P., Berry, J., Caracuel, A., Copersino, M. L., Field, M., Garland, E. L., Lorenzetti, V., Malloy-Diniz, L., Manning, V., Marceau, E. M., Pennington, D. L., Strickland, J. C., Wiers, R., Fairhead, R., Anderson, A., ... Ekhtiari, H. (2023). Cognitive training and remediation interventions for substance use disorders: A Delphi consensus study. Addiction, 118(5), 935-951. https://doi.org/10.1111/add.16109
  • Open Access
    Schulte, M. H. J., Goudriaan, A. E., Boendermaker, W. J., van den Brink, W., & Wiers, R. W. (2021). The effect of N-acetylcysteine and working memory training on glutamate concentrations in the dACC and rACC in regular cocaine users-A randomized proof of concept study. Neuroscience Letters, 762, Article 136146. https://doi.org/10.1016/j.neulet.2021.136146
  • Open Access
    Schulte, M. H. J., Kaag, A. M., Boendermaker, W. J., van den Brink, W., Goudriaan, A. E., & Wiers, R. W. (2019). The effect of N-acetylcysteine and working memory training on neural mechanisms of working memory and cue reactivity in regular cocaine users. Psychiatry Research. Neuroimaging, 287, 56-59. https://doi.org/10.1016/j.pscychresns.2019.03.011
  • Open Access
    Boendermaker, W. J., Gladwin, T. E., Peeters, M., Prins, P. J. M., & Wiers, R. W. (2018). Training Working Memory in Adolescents Using Serious Game Elements: Pilot Randomized Controlled Trial. JMIR Serious Games, 6(2), Article e10. https://doi.org/10.2196/games.8364
  • Open Access
    Schulte, M. H. J., Wiers, R. W., Boendermaker, W. J., Goudriaan, A. E., van den Brink, W., van Deursen, D. S., Friese, M., Brede, E., & Waters, A. J. (2018). The effect of N-acetylcysteine and working memory training on cocaine use, craving and inhibition in regular cocaine users: correspondence of lab assessments and Ecological Momentary Assessment. Addictive Behaviors, 79, 24-31. https://doi.org/10.1016/j.addbeh.2017.11.044, https://doi.org/10.1016/j.addbeh.2018.03.023
  • Open Access
    Schulte, M. H. J., Wiers, R. W., Boendermaker, W. J., Goudriaan, A. E., van den Brink, W., van Deursen, D. S., Friese, M., Brede, E., & Waters, A. J. (2018). Reprint of The effect of N-acetylcysteine and working memory training on cocaine use, craving and inhibition in regular cocaine users: correspondence of lab assessments and Ecological Momentary Assessment. Addictive Behaviors, 83, 79-86. https://doi.org/10.1016/j.addbeh.2018.03.023, https://doi.org/10.1016/j.addbeh.2017.11.044
  • Boendermaker, W. J., Peeters, M., & Wiers, R. W. (2017). Serious games inzetten bij drinkende jongeren: Verslag van een promotieonderzoek. Verslaving, 13(3), 150-161. https://doi.org/10.1007/s12501-017-0125-y
  • Open Access
    Boendermaker, W. J., Peeters, M., Prins, P. J. M., & Wiers, R. W. (2017). Using serious games to (re) train cognition in adolescents. In M. Ma, & A. Oikonomou (Eds.), Serious Games and Edutainment Applications (Vol. 2, pp. 307-321). Springer. https://doi.org/10.1007/978-3-319-51645-5_14
  • Open Access
    Boendermaker, W. J. (2017). Serious gamification: Motivating adolescents to do cognitive training. [Thesis, fully internal, Universiteit van Amsterdam].
  • Open Access
    Boendermaker, W. J., Sanchez Maceiras, S., Boffo, M., & Wiers, R. W. (2016). Attentional Bias Modification With Serious Game Elements: Evaluating the Shots Game. JMIR Serious Games, 4(2), Article e20. https://doi.org/10.2196/games.6464
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