Playing empire at home Het Beursspel and Dutch popular colonial geopolitics in the 1940s
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| Publication date | 09-2025 |
| Journal | Political Geography |
| Article number | 103404 |
| Volume | Issue number | 122 |
| Number of pages | 11 |
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| Abstract |
How is the geopolitical imaginary of colonial spaces produced in popular culture? This question is at the heart of this contribution which seeks to analyse how board games, as a popular culture artefact, are a venue to research the modes by which such spaces are not only represented but also 'at play’. Games are a window to people's geopolitical imaginaries and practices not only through games' representations and imaginaries, but also their level of embeddedness and acceptance. Our article focuses on the social semiotics of a Dutch board game commercialised in the early 1940s – Het Beursspel [The Stock-Exchange Game] – and how its visuality and gameplay helps us to bring to the fore a central aspect of the still very little-known Dutch people's representations and engagements about the Dutch empire. The ‘empire at home’ was strongly internalized and taken-for-granted as a natural extension of the Netherlands as part of an imperial globalised political economy, even in a time when the Netherlands itself and its ‘Oost’ (contemporary Indonesia) were occupied by the Axis forces.
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| Document type | Article |
| Language | English |
| Published at |
https://doi.org/10.1016/j.polgeo.2025.103404
(Final published version)
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| Downloads |
1-s2.0-S0962629825001362-main
(Final published version)
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| Permalink to this page | |
