A Layer-Based Sequential Framework for Scene Generation with GANs

Authors
Publication date 2019
Book title Thirty-Third AAAI Conference on Artificial Intelligence, Thirty-First Conference on Innovative Applications of Artificial Intelligence, The Ninth Symposium on Educational Advances in Artificial Intelligence
Book subtitle AAAI-19, IAAI-19, EAAI-20 : January 27-February 1, 2019, Hilton Hawaiian Village, Honolulu, Hawaii, USA
ISBN
  • 9781577358091
Series Proceedings of the AAAI Conference on Artificial Intelligence
Event 33rd AAAI Conference on Artificial Intelligence
Pages (from-to) 8901-8908
Publisher Palo Alto, California: AAAI Press
Organisations
  • Faculty of Science (FNWI) - Informatics Institute (IVI)
Abstract
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we present a scene generation framework based on Generative Adversarial Networks (GANs) to sequentially compose a scene, breaking down the underlying problem into smaller ones. Different than the existing approaches, our framework offers an explicit control over the elements of a scene through separate background and foreground generators. Starting with an initially generated background, foreground objects then populate the scene one-by-one in a sequential manner. Via quantitative and qualitative experiments on a subset of the MS-COCO dataset, we show that our proposed framework produces not only more diverse images but also copes better with affine transformations and occlusion artifacts of foreground objects than its counterparts.
Document type Conference contribution
Language English
Published at https://doi.org/10.1609/aaai.v33i01.33018901
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