Parity Games and Automata for Game Logic

Authors
Publication date 2018
Host editors
  • A. Madeira
  • M. Benevides
Book title Dynamic Logic. New Trends and Applications
Book subtitle First International Workshop, DALI 2017, Brasilia, Brazil, September 23-24, 2017 : proceedings
ISBN
  • 9783319735788
ISBN (electronic)
  • 9783319735795
Series Lecture Notes in Computer Science
Event 1st International Workshop Dynamic Logic. New Trends and Applications
Pages (from-to) 115-132
Publisher Cham: Springer
Organisations
  • Interfacultary Research - Institute for Logic, Language and Computation (ILLC)
Abstract
Parikh’s game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone μ-calculus, which in turn is expressively equivalent to monotone modal automata. Parity games and automata are important tools for dealing with the combinatorial complexity of nested fixpoints in modal fixpoint logics, such as the modal μ-calculus. In this paper, we (1) discuss the semantics a of game logic over neighbourhood structures in terms of parity games, and (2) use these games to obtain an automata-theoretic characterisation of the fragment of the monotone μ-calculus that corresponds to game logic. Our proof makes extensive use of structures that we call syntax graphs that combine the ease-of-use of syntax trees of formulas with the flexibility and succinctness of automata. They are essentially a graph-based view of the alternating tree automata that were introduced by Wilke in the study of modal μ-calculus.
Document type Conference contribution
Language English
Published at https://doi.org/10.1007/978-3-319-73579-5_8
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