‘The game is on!’ Eventness at a distance at a livestream concert during lockdown

Open Access
Authors
Publication date 03-2026
Journal Ethnography
Volume | Issue number 27 | 1
Pages (from-to) 193-214
Organisations
  • Faculty of Social and Behavioural Sciences (FMG) - Amsterdam Institute for Social Science Research (AISSR)
Abstract
In many countries the lockdown measures in response to the Covid-19 pandemic forbade social gatherings, including for performing arts. Numerous artists developed projects, often attempting to reach audiences in cyberspace. We offer an ethnographic study of such a project: a jazz concert played live for a particular audience, who attended it from home. We seek to understand how musicians, audience, and the material setting made it possible to engage with music in a way that gave these moments a particular density. What made this experience meaningful, we argue, was the eventness of the performance: the ‘game was on’, happening in the moment, in the unpredictable, risky interactions between musicians, and with the ‘push of the audience’ listening to the gig in real time. The eventness of this online concert was created in such a way it made possible a collective engagement with and through live music, notwithstanding the physical distance.
Document type Article
Language English
Published at https://doi.org/10.1177/14661381221124502
Other links https://www.scopus.com/pages/publications/85138245742
Downloads
‘The game is on!’ (Final published version)
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