The parallel Nash Memory for asymmetric games
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| Publication date | 2006 |
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| Book title | GECCO 2006: Genetic and Evolutionary Computation Conference: July 8-12, 2006, Seattle, Washington, USA: [proceedings] |
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| Event | 8th Annual Genetic and Evolutionary Computation Conference |
| Pages (from-to) | 337-344 |
| Publisher | New York: Association for Computing Machinery |
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| Abstract |
Coevolutionary algorithms search for test cases as part of the search process. The resulting adaptive evaluation function takes away the need to define a fixed evaluation function, but may also be unstable and thereby prevent reliable progress. Recent work in coevolution has therefore focused on algorithms that guarantee progress with respect to a given solution concept. The Nash Memory archive guarantees monotonicity with respect to the game-theoretic solution concept of the Nash equilibrium, but is limited to symmetric games. We present an extension of the Nash Memory that guarantees monotonicity for asymmetric games. The Parallel Nash Memory is demonstrated in experiments, and its performance on general sum games is discussed.
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| Document type | Conference contribution |
| Language | English |
| Published at | https://doi.org/10.1145/1143997.1144059 |
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